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1602a_lcd

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16x2 LED LCD Screen

Another fun project. This site provides the code used here.

Code

The code from that site, in case it ever goes down.

main.c
//
// MSP430 LCD Code
//
 
#include  "msp430x20x2.h"
 
#define     LCM_DIR               P1DIR
#define     LCM_OUT               P1OUT
 
//
// Define symbolic LCM - MCU pin mappings
// We've set DATA PIN TO 4,5,6,7 for easy translation
//
#define     LCM_PIN_RS            BIT0          // P1.0
#define     LCM_PIN_EN            BIT1          // P1.1
#define     LCM_PIN_D7            BIT7          // P1.7
#define     LCM_PIN_D6            BIT6          // P1.6
#define     LCM_PIN_D5            BIT5          // P1.5
#define     LCM_PIN_D4            BIT4          // P1.4
 
 
#define     LCM_PIN_MASK  ((LCM_PIN_RS | LCM_PIN_EN | LCM_PIN_D7 | LCM_PIN_D6 | LCM_PIN_D5 | LCM_PIN_D4))
 
#define     FALSE                 0
#define     TRUE                  1
 
//
// Routine Desc:
// 
// This is the function that must be called 
// whenever the LCM needs to be told to 
// scan it's data bus.
//
// Parameters:
//
//     void.
//
// Return
//
//     void.
//
void PulseLcm()
{
    //
    // pull EN bit low
    //
    LCM_OUT &= ~LCM_PIN_EN;
    __delay_cycles(200);
 
    //
    // pull EN bit high
    //
    LCM_OUT |= LCM_PIN_EN;
    __delay_cycles(200);
 
    //
    // pull EN bit low again
    //
    LCM_OUT &= (~LCM_PIN_EN);
    __delay_cycles(200);
}
 
 
 
//
// Routine Desc:
// 
// Send a byte on the data bus in the 4 bit mode
// This requires sending the data in two chunks.
// The high nibble first and then the low nible
//
// Parameters:
//
//    ByteToSend - the single byte to send
//
//    IsData - set to TRUE if the byte is character data
//                  FALSE if its a command
//
// Return
//
//     void.
//
void SendByte(char ByteToSend, int IsData)
{
    //
    // clear out all pins
    //
    LCM_OUT &= (~LCM_PIN_MASK);
    //
    // set High Nibble (HN) - 
    // usefulness of the identity mapping
    // apparent here. We can set the 
    // DB7 - DB4 just by setting P1.7 - P1.4 
    // using a simple assignment
    //
    LCM_OUT |= (ByteToSend & 0xF0);
 
    if (IsData == TRUE)
    {
        LCM_OUT |= LCM_PIN_RS;
    }
    else
    {
        LCM_OUT &= ~LCM_PIN_RS;
    }
 
    //
    // we've set up the input voltages to the LCM.
    // Now tell it to read them.
    // 
    PulseLcm();
     //
    // set Low Nibble (LN) -
    // usefulness of the identity mapping
    // apparent here. We can set the 
    // DB7 - DB4 just by setting P1.7 - P1.4 
    // using a simple assignment
    //
    LCM_OUT &= (~LCM_PIN_MASK);
    LCM_OUT |= ((ByteToSend & 0x0F) << 4);
 
    if (IsData == TRUE)
    {
        LCM_OUT |= LCM_PIN_RS;
    }
    else
    {
        LCM_OUT &= ~LCM_PIN_RS;
    }
 
    //
    // we've set up the input voltages to the LCM.
    // Now tell it to read them.
    // 
    PulseLcm();
}
 
 
//
// Routine Desc:
// 
// Set the position of the cursor on the screen
// 
// Parameters:
//
//     Row - zero based row number
//
//     Col - zero based col number
// 
// Return
//
//     void.
//
void LcmSetCursorPosition(char Row, char Col)
{
    char address;
 
    //
    // construct address from (Row, Col) pair
    //
    if (Row == 0)
    {
        address = 0;
    }
    else
    {
        address = 0x40;
    }
 
    address |= Col;
 
    SendByte(0x80 | address, FALSE);
}
 
 
//
// Routine Desc:
// 
// Clear the screen data and return the
// cursor to home position
// 
// Parameters:
//
//    void.
// 
// Return
//
//     void.
//
void ClearLcmScreen()
{
    //
    // Clear display, return home
    //
    SendByte(0x01, FALSE);
    SendByte(0x02, FALSE);
}
 
 
//
// Routine Desc:
// 
// Initialize the LCM after power-up.
// 
// Note: This routine must not be called twice on the
//           LCM. This is not so uncommon when the power
//           for the MCU and LCM are separate.
// 
// Parameters:
//
//    void.
// 
// Return
//
//     void.
//
void InitializeLcm(void)
{
    //
    // set the MSP pin configurations
    // and bring them to low
    //
    LCM_DIR |= LCM_PIN_MASK;
    LCM_OUT &= ~(LCM_PIN_MASK);
 
 
    //
    // wait for the LCM to warm up and reach
    // active regions. Remember MSPs can power
    // up much faster than the LCM.
    //
    __delay_cycles(100000);
 
 
    //
    // initialize the LCM module
    //
    // 1. Set 4-bit input 
    //
    LCM_OUT &= ~LCM_PIN_RS;
    LCM_OUT &= ~LCM_PIN_EN;
 
    LCM_OUT = 0x20;
    PulseLcm();
 
    //
    // set 4-bit input - second time.
    // (as reqd by the spec.)
    // 
    SendByte(0x28, FALSE);
 
    //
    // 2. Display on, cursor on, blink cursor
    //
    SendByte(0x0E, FALSE);
 
    //
    // 3. Cursor move auto-increment
    //
    SendByte(0x06, FALSE);
}
 
 
//
// Routine Desc
//
// Print a string of characters to the screen
//
// Parameters:
// 
//    Text - null terminated string of chars
//
// Returns
// 
//     void.
//
void PrintStr(char *Text)
{
    char *c;
 
    c = Text;
 
    while ((c != 0) && (*c != 0))
    {
        SendByte(*c, TRUE);
        c++;
    }
}
 
 
//
// Routine Desc
//
// main entry point to the sketch
//
// Parameters
// 
//     void.
//
// Returns
// 
//     void.
//
void main(void)
{
    WDTCTL = WDTPW + WDTHOLD;             // Stop watchdog timer
 
    InitializeLcm();
 
    ClearLcmScreen();
 
    PrintStr("Hello World!");
 
    while (1)
    {
        __delay_cycles(1000);
    }
 
}
1602a_lcd.txt ยท Last modified: 2024/11/14 02:30 by 127.0.0.1

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